Mobile Millennium Edition

I’m glad to say I wasn’t the only one getting things wrong. Apple joined me in the quest for humbling experiences. Not only does the name ‘Mobile Me’ will take time to get used to, but it also reminds us all of the beginning of this century or I really should say millennium. Windows ME was the most hated Windows OS until Vista took it’s throne. What was Apple thinking, are they insane? Who was in charge of branding? I think it’s embarrassing:


-kristian

WWDC 2008 - Hopes and Predictions

It’s that time of the summer again, WWDC is around the corner and the rumor mills are server farm electricity supplies to the ground. Almost, but not quite. Odd thing this time seems to be that all of it is only really circling the imminent release of 2nd gen. iPhone. No one’s talking about updates on hardware or the possibility of a totally new product. True, pro hardware often gets updated without a keynote unless there’s something that more resamples a revolution rather than evolution. I think pretty much everyone using the pro equipment is ready a revolution, has been for a while. MacBook Pro case design is, you could say, the same as it has been for the last 6 years. PowerBook G4 was released in 2001. Only big step we’ve since seen was the Intel transition. MacPro’s looks the same as the 2003 PowerMac. Let’s not talk about the screens.

I feel tempted not to make another list of things that are going to be announced in the keynote as it’s all too obvious. But I’ll make one anyhow, I have to, for the people. And just to hold on to my bad track record:

  • 2nd gen iPhone - GPS, 3G, slightly smaller, better battery life
  • iPhone SDK v1.0
  • AppStore - 50 apps ready to go, 18 buzzle games, 8 GTD list apps, 4 text editors, etc. 4 really cool games/apps that I’ll buy moment I can, including Skype
  • Snow Leopard - Bug fix only version of OS X, release date Jan 09 but delayed until April 09, $89
  • New screens (one day….)
  • Mention of some great upgrades to iWork/iLife/FCS that are in the pipeline
  • Black anodized aluminium MacBook Pro
  • 10.5.4 - TimeMachine/Aperture flaw stops sucking
  • Hmm. I don’t really feel inspired but check back on monday night to see how off I was.

Wings of Nutty Behavior

Annoyance,

On a plane to Finland I’m getting bored after organizing my folders and finding things to archive. A job that someone’s gotto do and there never seems to be time for it.

Hmm. Does this machine do anything else than serious stuff? It does indeed. I can play few rounds of WingNuts 2: Raina’s Revenge, a great arcade style game I had bought about a year ago.

Launch WingNuts 2, go.

What!?! Register? Aah, ok, I haven’t typed the registration code in after rebuilding my machine. No problem though, got everything I need in my email!

MK Tapaninaho

and

click - click - click - click - click - click - click - click - click - click - click - click

And ‘Register’


Dialog box appears:

“The code entered was purchased too long ago and has expired. Go To Site [sic] your registration through the Support section of theCancelrse web site.”

No, in a matter of fact I wont. I can’t. I’m on an airplane!

This really sucks. It’s not saying it’s an invalid code or that it requires Internet access at the point of registering. It’s just too fricking long. And old.

I’ll suggest something but I first want to say that I’m all for serial numbers and web authentication for apps. It’s important for the developer to make money out of what they love doing and we love using.

But, and this is my suggestion. Don’t let it get in the way of the experience. As far as I see, there is no reason to expire a serial code*.

Many indie Mac apps come with a generous 30 day trial period, in Wingnuts’ case I think you can launch it 9 times and play only few selected scenarios. Fair enough. I’m not sure why it didn’t give me that option this time. I haven’t played it since ‘the great rebuild of 08′.

Idea I had for the web authentication when you don’t have access to the Internet is to let the user semi-activate it and use it for a week. Then each time the app is launched try if connection to the server is possible and towards end of the week, warn the user that it’s time to find that open network.

I don’t know if this would be hard to implement, don’t think so. Yeah, it is more work but then again, so is making rest of the app and making sure it’s accessible and trouble free to use.

I’ll post an update once I find time to go through the registration and find that newer, younger and shorter password!

Any similar experiences? Please share below.

–kristian

ps. I do have another license for the game, too. One I got with the MacHeist bundle. It also requires you to go on their website to get the serial.

*Of course, there are serial number farms where these sometimes end up but I guess that is what devs have to cope with, just like musicians have to cope with piratism.

Aperture and Time Machine not Sitting in a Tree

Hope Apple fixes this quickly.

After getting a Time Capsule, I’ve started liking Time Machine again. No need to plug in a cable makes a massive difference. Difference between remembering to use it sometimes (I used to share a drive with Darina) and not having to remember to use it, ever.

However, Time Machine doesn’t seem to like Aperture that much, it wants to back up the whole library every single time there’s a change. Apple acknowledges it and suggest turning of Time Machine when using Aperture. I’m not sure if the problem is solved as long as they’re not running at the same time but will try it as soon as these 14.9 gigabytes of images have flown across my flat.

Taking Murphy’s Law into count, there’s a possibility of 2.45/31 for the HDD to die 16 days after turning Time Machine off.

–kristian

Web Design Workflow for Non-Web Designers


check $value ('0', '1')
if $value = '1'
then set hireDesigner to 'Yes'
else
tell application "iWeb"
launch
end tell
end if

A bit of light humor I used in a recent web design workshop I did for a group of photography students. Not sure how to continue it. Any ideas?

[UPDATE] I’ve now finished the script. It was so obvious in the end…

–kristian